HORSES3D
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initWithObjectAndKey
Subroutine
10 statements
Source File
FTSparseMatrixClass.f90
FTSparseMatrixData
initWithObjectAndKey
Contents
public subroutine initWithObjectAndKey(self, object, key)
Type Bound
MatrixData
Arguments
Type
Intent
Optional
Attributes
Name
class(
MatrixData
)
::
self
class(
FTObject
),
POINTER
::
object
integer
::
key